Human Generated Data

Title

Recreation, Parks and Playgrounds: United States. Educational Propaganda: Public Parks and Playgrounds: Example of useful educational propaganda for playgrounds prepared by a commercial agency. Source of these two statements: American Playground Device Company, Anderson, Indiana.

Date

c. 1903

People

Artist: Unidentified Artist,

Classification

Archival Material

Human Generated Data

Title

Recreation, Parks and Playgrounds: United States. Educational Propaganda: Public Parks and Playgrounds: Example of useful educational propaganda for playgrounds prepared by a commercial agency. Source of these two statements: American Playground Device Company, Anderson, Indiana.

People

Artist: Unidentified Artist,

Date

c. 1903

Classification

Archival Material

Machine Generated Data

Tags

Amazon

Text 99.4
Page 97.7
Menu 71.7
Letter 59
Paper 58.9
Word 55.1

Clarifai

page 98.7
paper 98.6
document 95.9
template 92.7
time 91.1
business 90.9
text 90.9
education 89.7
no person 88.7
number 87.7
label 86.7
monthly 85.1
information 84.3
diary 81.3
annual 81
order 79.7
blank 77.6
writing 77
card 76
form 75.8

Imagga

menu 100
fare 100
food 55.9
paper 32.2
old 25.8
document 24.2
book 23.5
business 23.1
page 22.3
design 22
text 21.9
antique 20.8
vintage 20.7
letter 19.3
creative 18.6
blank 16.3
art 15.6
retro 14.8
ancient 14.7
decorative 14.2
graphic 13.9
card 13.7
aged 13.6
ink 13.5
idea 13.4
information 13.3
envelope 13.2
detail 12.9
office 12.9
artwork 12.8
association 12.8
definition 12.8
education 12.1
drawing 12.1
cover 12
template 11.9
communication 11.8
religion 11.7
new 11.4
texture 11.1
grunge 11.1
message 11
web site 10.9
bible 10.8
symbol 10.8
word 10.4
sheet 10.4
note 10.1
data 10.1
frame 10
border 10
copy 9.7
sepia 9.7
prayer 9.7
read 9.6
pattern 9.6
map 9.6
capital 9.5
cloud 9.5
print 9.4
religious 9.4
company 9.3
modern 9.1
backdrop 9.1
journal 9.1
sign 9
world 8.9
brochure 8.8
holy 8.7
advertising 8.6
money 8.5
element 8.3
history 8.1
decoration 8
emphasize 7.9
felt 7.9
fluorescent 7.9
highlight 7.9
dye 7.9
words 7.8
empty 7.7
line 7.7
collage 7.7
wallpaper 7.7
god 7.7
post 7.6
draw 7.6
finance 7.6
writing 7.5
collection 7.2
open 7.2
financial 7.1
textured 7

Google

Text 97.8
Document 86
Paper 83.5
Font 83.1
Paper product 69.4
Letter 61.3
Calligraphy 52.8

Microsoft

text 97.9
letter 94.8
screenshot 82.2

Captions

Microsoft

a close up of text on a white background 86.8%
a close up of text on a black background 84.2%
a close up of text on a white surface 84.1%

Text analysis

Amazon

Develop
Diminish
They Diminish
They
They Develop
constantly
child
that
make
Health-
exercise.
tend
Purity
spontaneous
to
2. Delinquency- influences that tend to
influences
Delinquency-
his
something.
spontaneous outdoor exercise.
3.
2.
employed something.
1. Idleness- keeping the child constantly
active
employed
1. Health-
forcing
Idleness-
wholesome
the
Initiative-
better
keeping
1.
outdoor
decisions.
3. Purity of mind- By keeping the child active
mind-
develop the better
2. Initiative- -By forcing the Child to make his
of
develop
in wholesome surroundings.
By
in
surroundings.
own decisions.
-By
own
Child

Google

1.
the
at
forcing
that
mind-By
child
in
wholesome
3.
some
teaching
and
take
him
4.
sportsman-
Playgrounds
result
successful
5.
diverting
spirit
direction.
success
6.
to
help
7.
By
courtesy
self-respect.
keeping
children
giving
responsibility
games.
of
9.
10.
forming
instead
constantly
spontaneous
2.
own
decisions.
Delinquency-By
influences
active
Exclusiveness-By
value
ership
Gang-Spirit-By
into
right
are
Honesty-By
come
encouraging
commonplace
filling
with
en-
foster
8.
classes
together.
spect
con-
sideration
for
mentally
weaker.
do,
thus
outdoor
make
tend
self.
Purity
assístance,
Ambition-By
leadership
repudiate
play.
because
Selfishness-By
lifting
Barriers
Obedience-By
have
who
work
They Develop They Diminish 1. Idleness-By keeping the child constantly emploved at something. 1. Health-By spontaneous outdoor exercise. 2. Initiative-By forcing the child to make his own decisions. 2. Delinquency-By influences that tend to develop the better self. Purity of mind-By keeping the child active in wholesome surroundings. 3. 3. Exclusiveness-By giving each some part Co-operation-By teaching the child to give and take assístance, thus showing him the value of concerted action. 4. in the games 4. Unfairness-By teaching true sportsman- ship. Playgrounds 5. Ambition-By teaching the child that lead- ership is the result of successful endeavor. 5. Gang-Spirit-By diverting the spirit of leadership into the right direction. are needed 6. Honesty-By causing the child to repudiate any success that does not come through fair play. because 6. Selfishness-By encouraging the child to help others. 7. Imagination-By lifting the child out of the commonplace and filling him with en- thusiasm 7. Rowdyism By furnishing influences that foster courtesy and self-respect. 8. Temptation--By keeping children off the streets. 8. Self-Confidence-By giving the child some responsibility in the games. Self Barriers By bringing children of all classes together. 9. Obedience-By teaching the child to re- spect the leader. 10. Justice-By teaching the child to have con- sideration for those who are physically and mentally weaker. 10. Reformatories-By giving the child active work to do, thus forming instead of reforming character.
They
Develop
Diminish
emploved
something.
Health-By
Initiative-By
develop
showing
games
true
ship.
lead-
is
needed
any
Temptation--By
streets.
Self-Confidence-By
bringing
all
re-
Justice-By
those
Reformatories-By
Idleness-By
exercise.
his
better
surroundings.
each
part
Co-operation-By
give
concerted
action.
Unfairness-By
endeavor.
causing
does
not
through
fair
others.
Imagination-By
out
thusiasm
Rowdyism
furnishing
off
Self
leader.
physically
reforming
character.